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ByteBrew has raised $4 million for its all-in-one cell sport analytics platform that gives builders with instruments they should develop their video games enterprise.
It could come as no shock that former sport builders created this sport analytics platform. What’s fairly superb about it’s that it was constructed by a crew of simply two brothers in San Diego, California. And as a a free product, it has greater than 5,000 cell sport studios utilizing it.
Konvoy Ventures led the spherical. Different individuals embody VC agency Valhalla Ventures, early-stage enterprise fund Node Ventures, and different angels. Konvoy principal, Taylor Hurst, might be becoming a member of ByteBrew’s board. The funding might be used to additional develop new applied sciences for builders, and increase the crew.
Created by Cameron Hozouri (CEO) and Kian Hozouri (COO), ByteBrew equips builders with a collection of out-of-the-box progress merchandise starting from real-time analytics and monetization monitoring to participant development and advert attribution measurement. It’s obtainable in only one platform and software program growth package (SDK).
Builders can use it to get an entire understanding of their sport’s efficiency to make key choices about sport design, growth, monetization, and consumer acquisition, mentioned Kian Hozouri in an interview with GamesBeat.
“ByteBrew took place from an indie growth studio that we had,” Kian Hozouri mentioned. “Once we had been growing video games, we had been working with loads of completely different publishers to scale them. At one level, we had been making one sport each. So there was loads of growth happening. And we had been at all times studying.”
He added, “It’s a sport developer’s dream to finally say, ‘Hey, I don’t want a writer anymore, I can go and publish my very own video games. I’ve the expertise, the toolset, the know-how to have the ability to exit and scale.’ However when it got here time for us to truly do this, we had a sport that confirmed all of the marketability metrics that it was going to be a hit. It had a 50%, day one retention.”
However ultimately, the sport didn’t generate income. That was as a result of the devs used 5 to seven completely different platforms to scale the video games. Every value cash to make use of, and people prices simply grew as they scaled the video games.
So the brothers determined to make all the pieces themselves, creating all the pieces a developer wanted in a single platform and one integration. That turned ByteBrew. They launched it totally free in July 2021. However as a substitute of getting 50, they’d greater than 2,500 come on by the top of 2021. Now the quantity has reached 5,000.
“It was greater than our wildest desires,” he mentioned. “Even to this present day, we’re nonetheless two individuals.”
The platform handles analytics, dwell ops, push notifications, attribution, monetization and development.
ByteBrew’ analytics

ByteBrew not solely solutions important questions like “how do customers play my sport?” and “the place do my gamers begin shedding curiosity?”, but in addition provides builders the power to take motion to optimize their video games remotely through the use of ByteBrew’s dwell ops merchandise for distant configs, a/b testing and push notifications; all with out ever needing to replace their sport’s app storefronts.
“We constructed ByteBrew to re-define what is taken into account business customary for sport builders, so builders can cease paying for costly companies with advanced integrations that depart their knowledge siloed in a number of segmented platforms,” mentioned Kian Hozouri. “ByteBrew removes the expansion limitations builders face by offering all of the instruments and companies they should hit the highest chart in a single platform.”
ByteBrew has skilled unprecedented progress, with over 5,000 builders becoming a member of the platform since its launch in 2021. In July alone, ByteBrew analyzed over 600 billion consumer occasions on the platform.
Lots of the prime sport publishers on the app shops are already utilizing ByteBrew’s superior options to empower their growth groups and video games all around the globe. Cell video games and app builders can entry ByteBrew totally free in a matter of seconds, by means of their self-service platform.
Elevating cash
“It’s unimaginable to see what Cameron and Kian have achieved since they launched ByteBrew. They’ve modified the best way cell video games builders work, permitting them to simply analyze the usability of their video games in real-time and provides them the power to scale-up new concepts faster than earlier than,” mentioned Konvoy’s Hurst in an announcement. “It’s thrilling to consider what ByteBrew can obtain with a much bigger crew behind them, and the way they are going to inevitably grow to be an business chief throughout the cell video games analytics vertical for years to return.”
As for elevating the cash within the downturn, Kian Hozouri, “I don’t need to say the sport business is recession proof, however it’s recession resilient. And so there’s loads of alternative even in a recession to have the ability to develop. It jogs my memory of the times of Jason Citron, founding father of OpenFeint, which succeeded within the early days of the iPhone as a free social tech software for sport devs. It gained 1000’s of free-to-play sport builders for its platform and bought it to Gree for $104 million.
“There’s loads of thrilling stuff that we’re engaged on. And we truthfully can’t wait to launch all these merchandise,” Kian Hozouri mentioned.
Logically, this type of firm shouldn’t exist, given how lengthy bigger corporations have been doing analytics on smartphone video games.
“As a result of we had been sport builders beforehand, we have now a very distinctive perception into what builders want,” Kian Hozouri mentioned. “We had a pulse on what sport builders wanted. We believed it was a difficulty on the market for all builders on the market. And it seems it undoubtedly was.”
And fairly than combine merchandise from completely different distributors, the corporate has largely been creating its personal custom-built instruments through its personal centralized software program growth package (SDK).
“We’re builders. And we’ll at all times construct and develop new merchandise. At any time when there’s one thing {that a} developer wants, or we all know {that a} developer would want, we simply exit and construct it,” Kian Hozouri mentioned.
Kian credited Cameron’s prowess as an engineer for getting the tech performed.
“He can develop like there’s no tomorrow,” Kian Hozouri mentioned.
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