Tuesday, June 6, 2023
HomeSoftware EngineeringWorking with Sprite Sheets in Unity | by Joseph Maurer | Geek...

Working with Sprite Sheets in Unity | by Joseph Maurer | Geek Tradition

Sprites are a significant a part of engaged on a recreation in Unity. A part of that’s how do you go about slicing a sprite that incorporates a number of photos inside it. I’m going to spend a while going by a fundamental instance of the right way to break up a sprite and hook it as much as an animation 2D platform recreation! Let’s get began!

To begin you will want to amass a sprite sheet from someplace. Here’s a hyperlink to the place I acquired the platform character for this venture.

As soon as imported into Unity, you will have to splice the sprite. You are able to do this in a variety of methods, however I counsel beginning by seeing if Unity can robotically work out every of the pictures. To do that, use computerized mode as pictured beneath.

As soon as completed, you will notice a lightweight gray field round every of the pictures within the sheet. Hit Apply and let Unity work the magic behind the scenes to chop every picture right into a usable asset. You’ll know it’s achieved when you may increase the sheet and see every picture appended. One thing like this:

At this level, you can begin making your animations in your character. In my fundamental instance, this simply concerned swapping the sprites on every attainable state to be the right picture.

Professional tip: Expose a lot of variables inside your Animator in order that it’s simple to inform your participant the right way to transfer!

And then you definitely’re achieved! You now have a straightforward approach to management your participant in code to be able to make a cool recreation!



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